A simple UE5 blueprint for displacing geometry non destructively. Add True Depth to Flat textures and Meshes. Displacer now includes geometry based generated snow build-up. A perfect compliment to Megascans textures & assets.
A glass shader built from the ground up with path tracing in mind. Path Tracing provides some of the most accurate lighting, reflections, refractions and translucency quality available in Unreal engine.